EDUCATION

University of Bolton
Games Design BSc (Hons)

 

ABOUT ME

Game developer and Quality Assurance professional with over three years of experience working on AAA and commercial game projects. Since graduating from the University of Bolton in 2019, I have contributed to more than seven shipped titles across QA, localization, design, and development roles, including AAA releases such as Diablo IV, Ninja Gaiden 4, and Fortnite.

My professional background is primarily in Functional and Localization QA, where I have worked closely with multidisciplinary development teams to identify critical issues, improve product quality, and help deliver polished player experiences. Alongside my QA career, I maintain a strong interest in game development disciplines including level design, 3D environment art, and programming in C#.

Outside of professional work, I have been an active participant in game jams across the UK and online, earning multiple competition wins and a nomination to participate in the Brains Eden 10th Anniversary Game Jam. Whether working as a tester, developer, designer, or team coordinator, I enjoy collaborating with others to create memorable and high-quality game experiences.

 
 

 

GAME JAM ACCOLADES

Special Effect - Charity Game Jam
Best Team Game: Winner, 2017

Heroes Villains Gamers - Sponsored Game Jam
Winner, 2017

University of Bolton - d3t Game Jam
Honorable Mention, 2016

University of Bolton - Winter Game Jam
Honorable Mention, 2018

Brains Eden - 10th Anniversary Game Jam
Contender, 2018

SOFTWARE PROFICIENCIES

Jira Cloud - Issue Tracking

TestRail - Test Case Creation / Execution

Autodesk Maya - Hard Surface Modelling

Substance Painter - Texturing

Substance Designer - Materials

Adobe Photoshop - UI / UX

Unreal Engine - Blueprint / C++

Unity 3D - Rapid Prototyping / C#